13 sep 2016 - 20:00


Jimmy Fallon excited

Jenna Marbles excited

cops dancing excited

Rachel Friends excited

Oh en ik heb wel door wat jullie hebben gedaan hoor EA... San Myshuno hehe.

San Francisco

San Francisco


12 sep 2016 - 21:36

ConcernedApe heeft weer een update gepost over versie 1.1!

Hi everyone!

It’s been a wild weekend for me. I had a booth at PAX West… my first time ever going to a convention, let alone exhibiting at one! It was really amazing to meet so many people who appreciate Stardew Valley. The vast number of positive interactions I had is hard for me to comprehend, and when I start to think about it I get really emotional. I am very grateful to have met you all.

Some highlights of the convention:

  • All the people doing Stardew Valley themed cosplay! I met Abigails, Emilys, Gunther, Shane, Sebastian, Leah, Jas, Maru, and several people who were dressed as their own in-game characters! One person had a locket with a picture of Sebastian in it. Another came with a fiberglass rod. Sebastian gifted me a potato! Very fun.
  • People who brought me their Stardew Valley art, home-made jelly, and gave me hugs.
  • Funny Stardew stories, like the guy who found a catfish in the trash can after his friend spent many hours fishing for one. Also the guy who listens to the soundtrack while doing yoga, and all the people who expressed their interest in marrying Pam.
  • People’s personal & heartwarming stories about how the game helped them get through tough times. Thanks so much for sharing with me.

At PAX, I had one of the new features of version 1.1 available to demo, and I’d like to tell you all a little more about it.

When starting a new character in version 1.1, you’ll be able to choose from five different farm maps (including the original map). Each map is based on a different skill, and includes unique gameplay opportunities that correspond to that skill. Here’s a rundown:

Riverlands (fishing) — Lots of water, and fishing is actually viable, unlike the other farm maps. It also looks really nice!


Forest (foraging) — Forage items spawn on the west edge of the map, as well as renewable stumps. There is also a unique type of weed that spawns on the farm.


Hill-top (mining) — Lots of cliffs. There is a mining area to the southwest where ores and unique geode-bearing stones will spawn.


Wilderness (combat) — Plenty of farming space, but monsters come out at night.


Everything else in the patch should seamlessly integrate into your existing save files, but to play the new maps you’ll have to start a new character.

There’s a few more things I need to finish for the update, but it should be ready soon.

Thanks again to everyone I met at PAX for the kind words and suggestions!


Ik kijk enorm uit naar de nieuwe keuzes boerderijland! :D

12 sep 2016 - 20:39

Mocht je het je afvragen, de titel klopt hoor! De Sims Studio heeft aangekondigd dat ze morgen een aankondigingstrailer voor De Sims 4: Stedelijk Leven gaan publiceren!

Ik ben behoorlijk nieuwsgierig!

excited Zoe Deschanel


😱 😍 😱 😍 😱


Ik ben ook extreem blij omdat ik vrij zeker weet dat "city living" of "stedelijk leven" betekent dat er moderne gebouwen zullen zijn, en wellicht ook appartementen of op zijn minst lofts? Dat is waar ik vanuit ga dan hè, neem het vooral niet te serieus! Maar ik ben momenteel bezig aan een City Living Loft (hoe toepasselijk!!) en ik ben van binnen aan het gillen van blijdschap op het moment!

Bekijk hier meer van mijn City Living Loft voortgang screens!

23 aug 2016 - 21:10

Krijg alles onder de knie! De Sims 4 Driedubbele Boostweek: Vaardigheden en Carrières is Live

Heb je wel eens alle vaardigheidsniveaus van je Sims willen verhogen, maar waren ze allemaal 'te moe om te schilderen' of 'te verdrietig om te trainen'? Of probeerde je die carrièreladder te beklimmen, maar had je Sim domweg geen talent voor klimmen? Maak dan maar plaats in je agenda volgende week want De Sims 4™ Driedubbele Boostweek: Vaardigheden en Carrières is nu live en gratis* voor alle spelers!

Dus, wat houdt dat in? Simpel: van 22 augustus 19.00 uur tot 29 augustus 19.00 uur kunnen je Sims hun vaardigheden drie keer zo snel verbeteren, of een driedubbele werkprestatieboost verdienen voor carrières uit de basisgame. Ze hoeven alleen Jasmine Holiday maar op te zoeken (of haar te bellen) om zeven ingame dagen een vaardigheid- of carrièreboost te krijgen. Je kunt dit zo vaak als je wilt doen gedurende deze periode zodat je je Sims voldoende tijd geeft om de top van hun carrière te bereiken, of genoeg vaardigheden op te doen om dat geweldig nieuwe boek te schrijven. Maar je kunt maar één boost per keer inzetten. Als je om een vaardigheidboost vraagt terwijl je al een carrièreboost inzet, wordt die boost geannuleerd.

De Sims 4 Driedubbele Boostweek: Vaardigheden en Carrières is nu live dus pak wat snacks en ga lekker zitten; het is tijd om je Sims een meester in alles te laten worden!

Wil je op de hoogte blijven van de nieuwste updates voor De Sims 4? Bekijk de updates voor het reactiesysteem van jaloerse Sims en kom meer te weten over de gratis oppasupdate.

*Je hebt alle updates en patches van de game nodig om te spelen.

Awww yes! Ik weet in ieder geval wel wat ik deze week ga doen! :D

7 aug 2016 - 22:00

ConcernedApe heeft een update gepost over Stardew Valley versie 1.1! Ik ben erg blij met het nieuws over Shane en Emily. :D


I’d like to give you a little update on what I’ve been up to. As you may know, I’ve been working on version 1.1 (a more substantial content update) for quite some time now. It’s taking longer than I had hoped, for a few reasons. For one, I am working on the update entirely on my own. That’s the way I made the rest of the game, it’s how I like to work, and I think it would be a bad idea to change it at this point. Secondly, I have post-release “maintenance” duties that take time away from pure development. This includes writing emails, working on business stuff, trying to maintain a social media presence, doing interviews, and more.

However, to be entirely honest… the main reason the update is taking so long is that I was feeling very burnt out for a while recently, and my productivity went way down. Stardew Valley has consumed nearly every waking moment of my life for almost five years now, and I think my brain demanded some time away from it. I had taken a very small break (a few days) a couple months after launch, but it wasn’t enough. I know I said I felt refreshed, but I was lying to myself. I should have just committed to a longer break. Rather, I spent the last couple of months dilly-dallying, playing video games all day, surfing the web, and feeling guilty about the trivial amount of real work I was doing.

In truth, I’ve always had ups and downs, periods of intense productivity and energy followed by periods of low motivation. I’ve been this way for as long as I can remember. This time around did seem a little worse than usual, but I reminded myself that with the success of Stardew Valley, my life got very weird very suddenly. It’s probably normal to need some time to adjust. I’m not even sure if this recent funk was due to the sudden success, to my own volatile brain chemistry or simply a result of working too hard for too long without a break. Sometimes I forget that I am actually a human with the need to relax and have a little fun.

Whatever the cause, the good news is that I am now very productive again. I’ve accomplished more in the past week than I have in the previous few months, and I feel my usual level of energy and motivation. I am feeling very optimistic about the future.

Why am I telling you all this? I don’t even know, I just want to, it’s my style. I want to let you know that I’m still here and still at work, but I don’t want to craft some kind of story to fool people into supporting me. I want to tell you the truth and let you form your own opinion. Anyway, thank you for reading my message.

Here’s where I’m at on version 1.1:

  • Shane’s marriage stuff is completely finished.
  • Emily is 80% finished. I am working on her now and making rapid progress.
  • New farm buildings
  • A new upgrade option for your house
  • Ability to move buildings
  • New items and crops
  • More spouse behaviors

Still planning on doing:

  • Something I’m not ready to reveal yet, but will add more replay value to the game
  • more buildings
  • some more character events for non-marriage NPC’s
  • more bug fixes
  • ???

When will this be released? I’m not sure. I made a lot of estimates during the pre-release development of Stardew Valley and was always wildly off, so I’ve learned not to do that anymore. All I can say is that the update will be ready as soon as it possibly can be, and while I want to release it soon, I won’t compromise on quality to make that happen. As always, thanks for your patience.

In other news:

I am going to have a little booth at PAX West this year. If you’re going, make sure to stop by and say hi!

Multiplayer, console versions, and localizations are all in active development.

Thanks for reading!


excited gif Emily Stardew Valley excited gif Shane Stardew Valley

13 mrt 2016 - 17:03

Voor de mensen die zich afvragen waarom ik de laatste tijd zo inactief ben, dit is waarom! Ik ben vorige maand bevallen van Quinn. Ik ben sindsien nogal bezig met herstellen (had zwangerschapsvergiftiging, en een baby in stuitligging, dus ik moest een spoedkeizersnede), en natuurlijk ben ik druk bezig met de baby.

(en nee, dit is niet mijn eerste baby. Hij heeft een grote broer :P)

13 feb 2016 - 01:27

EA heeft een aantal printbare Valentijnsdagkaarten, gemaakt, waarvan eentje met een Sims 4 thema. Ik vind ze allemaal leuk. Ik denk alleen dat ze nogal low-res zijn, dus als je ze daadwerkelijk gaat printen dan zijn ze waarschijnlijk wel wat pixelig. :P Maar ze zijn in ieder geval schattig!

Hier is ook een vouwbare variant:

Printable Sims 4 Valentine's Day card

12 feb 2016 - 23:48

SimGuruRiley heeft deze schattige Valentijnsdag knutselwerkjes gemaakt voor haar collega's van De Sims Studio! Zijn ze niet geweldig?

Ga jij ook iets Sims gerelateerd maken voor Valentijnsdag? Laat het ons weten!

12 jan 2016 - 20:11

Ik heb zojuist een e-mail ontvangen van EA waarin ze Origin Access aankondigen. Helaas kan ik buiten deze e-mail niets ervan zien, aangezien het nog niet beschikbaar is in Nederland. Maar ik vond het wel het vermelden waard!

At EA, we’re passionate about giving our players more variety, more flexibility, more value, and more fun. Today we're thrilled to announce a new membership service for PC gamers on Origin called Origin Access. It's available now in the U.S., Canada, UK and Germany and coming to more countries soon.

Origin Access brings players endless gaming with a growing collection of great PC games for just £3.99 a month.

This new service launches with 15 great games, including Battlefield 4™, Dragon Age™: Inquisition, The Sims™ 3, and This War of Mine with more titles from EA and independent developers added over time. The complete list of titles currently available in The Vault can be found at .

Origin Access members will be able to:

  • Play More – Explore The Vault where members can download and play full versions of more than a dozen great PC games
  • Play First –Play EA’s PC games for a limited time before they're released. All your stats and progress carry over if you decide to buy the game
  • Play for Less – Save 10% on your Origin purchases – from full games and DLC to content packs and more

Tot nu toe gaat het om 15 games (waaronder De Sims 3) die je kunt spelen tegen een vast bedrag per maand. Je hoeft deze games dan dus niet te kopen om ze te kunnen spelen. De Sims 3 is een van de games in The Vault (De Kluis?) - andere Sims games zijn voor zover ik weet nog niet beschikbaar via Origin Access. Maar wat niet is kan nog komen. Happy

11 dec 2015 - 00:19

The Sims 4: Get Together render

The Sims 4: Get Together render

The Sims 4: Get Together render

The Sims 4: Get Together render

The Sims 4: Get Together render

The Sims 4: Get Together render

I noticed some new renders (and some I had seen before, but hadn't uploaded yet), in this article about clubs in The Sims 4: Get Together!

We’re really excited to release The Sims 4 Get Together Expansion Pack* to the world this week, giving Sims players a ton of new stuff to enjoy, from the fun DJ and Dance Skills to the European-inspired World of Windenburg.

But my favorite feature in the pack (and the one I worked on the most, so I’m obviously a little biased here) is Clubs – groups of Sims that follow set rules and react to situations in the ways their Club suggest.

You can create and customize your own Club, but there are also a number that come with the game, and I wanted to run through a few of my favorites!

Continue reading the article!




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